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Softube Console 2



Workflow-wise too, things are pretty much the same. The plugin works best when placed across every channel in a project. Console 1 then creates a virtual console, with the track selector buttons on the hardware used to flip between individual channel strips. Each strip is in modular sections for shape (ie, transient control and gating), EQ and compression.


I'm Editor-in-Chief of Music Technology, working with Future Music, Computer Music, Electronic Musician and MusicRadar. I've been messing around with music tech in various forms for over two decades. I've also spent the last 10 years forgetting how to play guitar. Find me in the chillout room at raves complaining that it's past my bedtime.\n"}; var triggerHydrate = function() window.sliceComponents.authorBio.hydrate(data, componentContainer); var triggerScriptLoadThenHydrate = function() var script = document.createElement('script'); script.src = ' -8-2/authorBio.js'; script.async = true; script.id = 'vanilla-slice-authorBio-component-script'; script.onload = () => window.sliceComponents.authorBio = authorBio; triggerHydrate(); ; document.head.append(script); if (window.lazyObserveElement) window.lazyObserveElement(componentContainer, triggerScriptLoadThenHydrate); else triggerHydrate(); } }).catch(err => console.log('Hydration Script has failed for authorBio Slice', err)); }).catch(err => console.log('Externals script failed to load', err));Si TrussSocial Links NavigationI'm Editor-in-Chief of Music Technology, working with Future Music, Computer Music, Electronic Musician and MusicRadar. I've been messing around with music tech in various forms for over two decades. I've also spent the last 10 years forgetting how to play guitar. Find me in the chillout room at raves complaining that it's past my bedtime.




Softube Console 2




The goal of the Console 1 package is to make mixing within digital audio workstation software more like mixing on a large-format analogue console. However, there are no banks of motorised faders here, and in fact, no control over DAW parameters at all. Instead, Console 1 gives you what is in effect a single channel from a very well-specified mixer, implemented in a hybrid software/hardware system. There are two elements to Console 1: a plug-in that includes all the signal processing found in a top-flight mixer channel strip, and a proprietary hardware controller that matches the layout of the plug-in and provides a dedicated knob for every function. As supplied, the Console 1 processing is based around a licensed emulation of the SSL 4000 E-series channel strip, but if you own other Softube plug-ins such as the Tube-Tech CL1B compressor emulation, these algorithms can be loaded into the relevant section of the channel in place of the SSL variant. Softube also have further complete channel strips in the works.


Many of those who like mixing on SSL desks, and the E-series in particular, do so partly because of the sonic characteristics these consoles exhibit when driven hard. Console 1's Drive section represents an attempt to replicate this effect in the DAW environment, and once again, Softube have extended its versatility, principally through the Drive Character control. This is variable from -10 through to +10, and at zero, Softube say that the character of the added saturation precisely matches that of the original desk. Positive Drive Character values give the saturation an increasingly bright, sharp sound, with lots of harmonics filling out the upper mid-range. Negative values, by contrast, leave the upper mids well alone, providing a warmer, thicker effect which works beautifully for adding richness to harsh source material. All in all, the Drive section was one of my favourite Console 1 features, and I ended up using it on more than half the channels in my test mix.


Through years of mixing on computers, I've got used to particular ways of working; and while the experience of using Console 1 is never going to be quite like sitting in front of a Leviathan analogue console, it showed me the value of a different approach. As long as you're familiar with the basic operation of equalisers, compressors and so on, there's really no learning curve at all: you can simply jump right in and start carving shapes. As a tool for interacting with the channel strip, the Console 1 controller feels very right, and lets you get results much more quickly than you can with mouse and keyboard. The fact that it's emphatically not a DAW controller means that Softube have been able to integrate it very tightly with their software. You could think of it as adding to your setup the sort of assignable 'super channel' found on many digital mixing desks.


A Lifetime of MixingConsole 1 is a premium Swedish design, built to last for many years of mixing. Its steel chassis makes it solid as a rock, and the knobs and buttons have the responsiveness and feel you'd expect from a high end analog console.


Analog soundFader includes two console emulations (Tube and Discrete). Way more than a simple controller, Fader enriches the sound of your tracks in the same ways as a true analog console.


One of the most attractive facts with Console 1 is a recent option to change some sections with UAD2 plugs. So, if you prefer to have UAD 1176 AE instead of SSL4000 compressor, you just go to shift+comp on console and scroll to 1176. Confirm it with OK and you are ready to go with no need to touch the keyboard or mouse. This same rule is applied to Shape and EQ sections. Further right on the panel there is a section order button; You can change EQ/Shape/compressor order for your needs and it is clear which order is selected with LED indication.


Softube's Console 1 MKII is an integrated hardware/software mixing solution that brings the feel of a real console to your DAW. Console 1 MKII includes SSL SL 4000 E, a modeled analog console channel plug-in with 4-band EQ, compression, emulated analog console saturation, and a unique Dynamic Shaper.


Start a new session and add the Softube Console 1 MKII plug-in to every channel, save it as a template, and you'll have the sound of the classic SSL SL 4000 E console ready to go on every project. Softube went to great lengths to model the sound of vintage analog EQs, compressors, and even saturation characteristics, to add a rich new dimension to your mixes. And the best part is that you'll have complete physical control over every function directly on the Console 1 MKII hardware controller. 2ff7e9595c


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